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À propos de moi
With over three years of experience in 3D modeling, I have honed my skills to create high-quality game assets. I founded a group project to develop a game simulator for engineers, which received a government grant. This project helped me master the skills needed for creating immersive and functional game assets.
My proficiency in Blender, Substance Painter, Marmoset Toolbag, and Photoshop enables me to create both low poly and high poly models. Let's work together to bring your vision to life!... Plus d’infos