Certaines informations sont présentées en anglais.
À propos de moi
I am a 3D artist specializing in real-time characters and environments.
My workflow includes Maya, ZBrush, Substance 3D Painter and Unreal Engine. I focus on creating optimized and visually appealing assets for games, XR and real-time visualization projects.
I am passionate about clean topology, efficient workflows and high-quality presentation. I am always open to interesting projects and long-term collaborations.... Plus d’infos