I will create 3d stylized characters for games and animation

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Guillermo U.
Certaines informations sont présentées en anglais.

À propos de ce service

Hello, i'm M0X, your go to 3d Artist for recreating your concept art into a stylized 3d model ready for your game or animation pipeline. I'm here to bring your vision to life, all hand crafted without using any AI shortcuts.


I have worked with many game developers and animators so i tailored my pipeline in milestones for easy and efficient revisions:


  1. Concept revision and reference gathering
  2. Character blockout in blender/maya/zbrush - Milestone 1 - revision
  3. High poly sculpt in zbrush - Milestone 2 - revision
  4. Retopology (game/animation) in blender/topogun
  5. Baking in marmoset toolbag
  6. Texture painting in substance painter/3dcoat - Milestone 3 - revision
  7. Rendering in blender/marmoset toolbag


What you'll get: 1 Custom 3d stylized character, with optimized geometry ready for game engines and animations, complete with efficiently packed uvs and stylized or hand painted textures, a few renders showcasing your character from different angles and a turnaround video to showcase your model in all its glory (items may vary depending on package).


Why me? If you're building games or animations and need stylized characters, click continue now to start creating something epic.

Préférence du type de livraison

Veuillez informer le freelance de toute préférence ou préoccupation concernant l'utilisation d'outils d'IA dans la réalisation et/ou la livraison de votre commande.

Découvrez Guillermo U.

Guillermo U.

Professional 3d artist, specializing in characters and props

  • DeMexique
  • Membre depuisjanv. 2026
  • Langues

    Espagnol, Anglais, Russe
Hi, i am a freelance 3D modeler/sculptor specializing in stylized characters and game assets, with 8+ years of experience freelancing and working with employers and studios in the game, vfx and vr/ar industries. I am passionate for taking concept illustrations, or design briefs and turning them into fully functional, animation-ready 3D characters or props.