Certaines informations sont présentées en anglais.
À propos de moi
I'm an Unreal Engine 5 developer focused on Blueprint-based gameplay systems and multiplayer functionality. I can help with developing gameplay features, debugging Blueprint systems, fixing replication and multiplayer issues, and extending existing UE5 projects.
My experience includes inventory and item systems, interaction systems, pickup/drop mechanics, RPC and server/client logic, gameplay prototyping, and Blueprint debugging.
I tend to be straightforward and don't like beating around the bush.
Please pardon the typo in my introduction video — it was supposed to say “Surfer,” not “Sufrer.”... Plus d’infos