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gamedev_leah

Leah A.

@gamedev_leah

3D GAME DEVELOPER, UNREAL ENGINE, UNITY EXPERT, IOS MOBILE GAME DEVELOPER, 2D 3D

Royaume-Uni
Anglais, Français, Allemand
Certaines informations sont présentées en anglais.
À propos de moi
Professional Game Developer | Unity & Unreal Engine Specialist Hey there! 👋 I’m a passionate and experienced game developer specializing in creating high-quality, playable 2D and 3D games using Unity & Unreal Engine. I help startups, indie studios, and visionary founders turn ideas into working game prototypes and full builds that perform beautifully on mobile, PC, IOS and web platforms. What I Do Best: • Unity 2D & 3D game development • Unreal Engine game development & blueprints • Mobile game prototyping (Android & iOS) • Multiplayer game setup • Game bug fixes & optimization • Source code... Plus d’infos

Compétences

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gamedev_leah
Leah A.
hors ligne • 
Temps de réponse moyen de 6 heures

Voir mes services

Création de jeu complète
I will develop playable 2d or 3d mobile game in unity, simulation rpg game development
Correction de bugs
I will fix bugs and optimize your unity mobile game

Portfolio

Expérience professionnelle

Game Developer (Unity & Unreal Engine)

Self-Employed / Independent Game Developer • Freelance

Jan 2022 - Present4 yrs 4 mos

I work as a freelance Game Developer specializing in Unity and Unreal Engine, helping startups, indie developers, and entrepreneurs transform game ideas into fully playable experiences. My work covers the full development cycle, from early concept and prototyping to polished builds ready for release on mobile and PC platforms. I’ve developed 2D and 3D games, focusing on smooth gameplay mechanics, clean and scalable code, and performance optimization. My responsibilities include gameplay programming, implementing core mechanics, integrating assets and animations, setting up UI/HUD systems, debugging errors, and optimizing performance for different devices. I also handle build deployment and provide source code with clear structure for future updates. I regularly collaborate with clients to understand their vision, suggest improvements, and translate ideas into functional game systems. Clear communication, milestone-based delivery, and reliability are central to my workflow. Whether it’s a quick prototype, bug fixing, or a complete game build, my goal is to deliver stable, maintainable, and engaging games that clients can confidently move forward with.