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grace_riffiths

Grace

@grace_riffiths

Minecraft Blockbench 3D Artist and Short Form Video Editor

États-Unis
Anglais, Polonais, Allemand, Espagnol, Français, Italien, Danois, Grec, Japonais
Certaines informations sont présentées en anglais.
À propos de moi
Hello, I'm Grace 😊, a creative artist specializing in Minecraft 3D assets and short form video editing. For Minecraft and game projects, I create custom Blockbench models, mobs, bosses, NPCs, weapons, animations and other game ready assets. I also transform long form content such as podcasts, streams, YouTube videos into engaging TikTok videos, Instagram Reels and YouTube Shorts with captions, clean cuts, dynamic pacing. Whether you need a custom Minecraft asset or engaging short form content from your existing videos, I focus on clean work, reliable communication and on time delivery.... Plus d’infos

Compétences

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grace_riffiths
Grace
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Temps de réponse moyen de 1 heure

Voir mes services

Conception de personnages
I will make high quality models in blockbench
Montage vidéo
I will be your video clipper for podcast, twitch and youtube clips

Expérience professionnelle

WhiDark

Blockbench 3D Model Design, Texturing & Animation | Ancient Frost Warden Minecraft Boss

WhiDark • Freelance

Jul 2026 - Jul 2026 • 0 mos

Designed and developed a complete Ancient Frost Warden boss for a custom Minecraft RPG server, delivering a production ready Blockbench model, custom textures, rigging, and animation pipeline from concept to final implementation. This project combined professional Blockbench modeling, Minecraft entity creation, low poly 3D modeling, voxel art, pixel art texturing, Minecraft animation, and game asset optimization to create a unique boss encounter that fit seamlessly into a custom fantasy world. PROJECT SCOPE • Designed a highly detailed Blockbench 3D model standing over nine blocks tall while maintaining Minecraft's iconic voxel style and optimized geometry. • Sculpted custom armor, crystal formations, frozen stone details, glowing runes, oversized weapons, and environmental elements to create a memorable fantasy boss with a distinct silhouette. • Produced high quality pixel art textures featuring layered ice patterns, weathered stone, glowing crystals, frost effects, and hand painted details optimized for Minecraft resource compatibility. • Built a complete skeletal rig with properly organized bone hierarchies for professional Blockbench animation and future content expansion. • Created multiple custom animations including idle, walking, sprinting, heavy attack, crystal smash, roar, damage reaction, death sequence, and special ability casting. • Exported the completed project as a Minecraft Bedrock Entity JSON with organized source files for seamless integration into the client's Minecraft project. CHALLENGES SOLVED The client wanted a boss that immediately felt powerful without sacrificing Minecraft performance. Several production iterations focused on improving body proportions, increasing armor depth, redesigning crystal formations, refining the weapon silhouette, and balancing visual detail with efficient polygon usage.