Certaines informations sont présentées en anglais.
À propos de moi
I'm a 3D artist specializing in Roblox UGC accessories, dynamic heads, and layered clothing built to actually work in-engine, not just look good in a render.
I came up through the Roblox dev community, so I know the specs that get items approved: correct rigging, proper scale, clean topology.
Send me your idea or reference happy to advise before you order.... Plus d’infos