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À propos de moi
3D Artist | Hard Surface Modeling | Blender & Substance 3D Painter I create detailed and realistic 3D models with a strong focus on hard surface assets.
My work includes weapons, tools, and product-style models with accurate geometry, clean topology, and high-quality PBR texturing.
I work in Blender for modeling and rendering and Adobe Substance 3D Painter for realistic materials and surface detail.
Let’s bring your idea to life.... Plus d’infos