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À propos de moi
Are you in need of a custom 3D humanoid figure that is game-ready, rigged, and full of personality? I specialize in 3D character modeling (from stylized to realistic, low poly to high poly) for games, animations, VTubers, and the metaverse.
I develop rigged and animated humanoid creatures for Unity, Unreal Engine, and VR platforms using technologies like as Blender and Maya, as well as industry-standard methodologies.
If you need a 3D avatar fixed, converted, rigged, or updated for VRChat, MMD, or VTubing, I can assist you get a model you'll be happy to use.
Let's put your character to life!... Plus d’infos