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À propos de moi
I’m a passionate game developer specializing in custom FPS, shooting, shooter, and multiplayer game development using Unity and Unreal Engine. I build engaging gameplay systems, weapon mechanics, player controls, enemy AI, combat features, UI/HUD, levels, and multiplayer functionality tailored to each project.
Whether you need an FPS prototype, a complete gameplay system, a multiplayer shooter, or improvements to an existing game, I focus on delivering clean, responsive.
Let’s turn your game idea into a playable experience that players will enjoy.
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