
Ibrahim Salim
Game Developer, 3D Artist
Compétences

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Portfolio
Expérience professionnelle
Software Engineer - Unity Game Developer
OZI Publishing • Temps plein
Feb 2025 - Present • 1 yr 3 mos
As a dedicated software developer in a dynamic game studio, I split my time between building immersive new gaming experiences from the ground up and enhancing existing titles through regular updates and optimization. My role spans the full development pipeline—from prototyping mechanics and writing performant, modular code to identifying player pain points and delivering smart, responsive patches post-launch. I collaborate closely with artists, designers, and producers to bring game worlds to life, all while ensuring older titles remain fresh and engaging through seasonal events, balance improvements, and quality-of-life updates. I thrive on keeping systems tight, scalable, and player-focused—whether it's architecting new gameplay systems or refining legacy code to meet today’s standards.
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adekb21
Client récurrent

États-Unis
Thanks for cooperating with me on this i will definitely come for more

adekb21
Client récurrent

États-Unis
Ibrahim is a nice and understanding person will definitely come back
