Certaines informations sont présentées en anglais.
À propos de moi
I turn ideas, sketches, photos, and concepts into polished 3D assets built for real-world use.
My work covers character modeling, digital sculpting, product models, game assets, environments, props, and 3D-printable designs.
I work with both stylized and realistic projects, focusing on strong forms, clean geometry, accurate details, topology, and production-ready results for games, visualization, animation, rendering, and 3D printing.... Plus d’infos