3D Modeling Texturing and Immersive Unreal Engine Environment
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À propos de moi
Hey there, I'm Ipsita Kar specializing in Game Art. My interest lies in 3d modeling, concept art and environment composition in unreal engine but i like to try out different aspects. I work with tools such as Autodesk Maya, Z Brush, Unity, Unreal Engine, and Adobe Substance Painter to bring detailed and accurate models to life.
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