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À propos de moi
Hi! I'm a Stylized 3D Artist specializing in game-ready characters, environments, props, and weapons using Autodesk Maya, Blender, and Substance Painter. I create clean, optimized models with professional UV unwrapping and high-quality textures for Unreal Engine and Unity. I work with indie game developers, mobile game studios, and creative teams to deliver visually appealing assets that fit your project. I focus on quality, clear communication, and on-time delivery. Let's bring your ideas to life with professional stylized 3D art.
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