Jahan Zeb
Take it and do it in time
Compétences

Portfolio
Expérience professionnelle
Senior Unity Developer
VR360 • Temps plein
Nov 2022 - Present • 3 yrs 11 mos
Architected and developed XR experiences using Unity for Eyeora’s social VR platform across Oculus, PICO, and mobile platforms. · Implemented networked systems for real-time interaction and user presence using Photon. · Led the optimization of scenes and assets for performance on standalone VR headsets (Quest, PICO) using URP, GPU profiling, and batching. · Worked closely with designers and product managers to translate user experience goals into interactive features. · Developed and maintained custom Unity tools to improve team productivity (e.g., scene management tools, asset importers). · Collaborated on CI/CD setup for Unity builds, and managed platform-specific deployment and testing.
Unity Developer
Genie • Temps plein
Aug 2021 - Oct 2022 • 1 yr 2 mos
· Implemented gameplay mechanics, UI systems, and level logic using C# and Unity’s built-in systems. · Integrated ads (AdMob, Unity Ads) and in-app purchases (IAP) for monetization across multiple titles. · Used Scriptable Objects and modular architecture to build scalable and reusable game systems.