Jamil R
Level 1
3D Game Art Specialist
Compétences

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Expérience professionnelle
Photogrammetry Scan 3D Artist
BLUBOTTLE • Temps plein
Jan 2024 - Aug 2025 • 1 yr 7 mos
Contributed to the development of high-quality photogrammetry-based 3D assets, including buildings, hard-surface models, organic rocks, and small environment props. I am responsible for processing raw scans (up to 25 million tris), repairing holes, cutouts, and photogrammetry errors, and creating optimized low-poly models with clean topology and UVs. Performed high-to-low poly baking, refined textures in Photoshop and Substance Painter, and used ZBrush for high-poly detailing. Additionally, created LODs and texture variations for real-time performance optimization in game engines.
3D Game Artist
FRAG Games • Temps plein
May 2023 - Nov 2023 • 6 mos
As a proficient 3D Artist and Environment Artist. In my current role, I focus on a diverse range of skills and technologies: 1. Environment Design: Creating immersive and visually striking digital landscapes by integrating captivating elements and details. 2. Stylized Props: Artfully designing and incorporating stylized props to enhance visual narratives and contribute to the overall atmosphere. 3. Stylized Buildings: Applying a unique touch to architectural elements, infusing structures with stylized aesthetics to enrich the virtual environment. 4. Level Design: Conceptualizing and implementing engaging 3D environments that facilitate seamless navigation and elevate the overall user experience. 5. Unity: Harnessing the versatile capabilities of Unity to seamlessly integrate 3D assets and environment optimization. 6. Unreal Engine 5: Leveraging the cutting-edge features of Unreal Engine 5 to push the boundaries of visual fidelity and realism in digital environments. 7. Stylized Character Design: Bringing characters to life through creative and stylized design, ensuring they seamlessly fit into the visual narrative. 8. Environment Optimization: Implementing optimization techniques to enhance performance without compromising the visual integrity of the digital environments.
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mikhailmohamed1
Client récurrent

Afrique du Sud
Excellent work. Clean topology, great edge flow, and a subdivision-ready mesh that was easy to work with. Communication was professional throughout and the final result exceeded expectations. Highly recommended!
Réponse du freelance

i_am_jacob_kemp

Portugal
Jamil did not understand the scope of the order when he took on the work and turned in very incomplete work. I asked him to finish the design but he wanted to charge hourly to finish the work.

Réponse du freelance
marcus6781

États-Unis
Great work! Still reviewing the finished product but we are still in close contact and discussing any further details. Super nice work and great experience. Will definitely try to work with him again in the future, so very pleased with the final result.

Réponse du freelance
jomomma40
Client récurrent

États-Unis
Réponse du freelance
jomomma40
Client récurrent

États-Unis
Réponse du freelance

