
Jiyan Parlouer
Level 2
Expert Level Designer with over 5 years of experience
Compétences

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Expérience professionnelle
Lead Level Designer & Project Lead
Split Signal Studio • Freelance
Jun 2025 - Present • 11 mos
2ND GAME - UNDERTAKER (jul. 2025 - now) [1] Led project development during founder's absence until the officiel release [2] Directed development to maintain original creative vision [3] Supervised additional developer [4] Designed and implemented all game levels [5] Ensured gameplay coherence and progression balance 1ST GAME - HARBINGER (jul. 2024 - sep. 2024) [1] Creation of the Canyon map & Snowy map (only blockout). [2] Creation of a balanced Dynamic Retro FPS type level design (placement of gameplay elements, synergy with mechanics, blockout etc.).
Game & Level Designer
Freelance • Freelance
Dec 2020 - Present • 5 yrs 5 mos
I have worked on over 20 projects in collaboration with studios and independent developers, gaining broad and solid experience across different types of productions : [1] Game concept creation [2] Writing Game Design Documents (GDD) [3] Writing Level Design Documents (LDD) [4] Gameplay and system design [5] Balancing skills and game economy [6] Level design and world building [7] Level blocking and 2D top-down layout [8] Narrative design and environmental storytelling [9] Lighting and atmosphere in Unreal Engine [10] Integration and prototyping in Unreal Engine and Unity [11] QA testing [12] Rapid prototyping through game jams [13] Project management [14] Mentoring in game design ALL AWARDS 🎖️ [2024] - HARBINGER, Winner of the Biteme Game Awards 2024 - Biggest Blast [2024] - SELINI, Silver Winner at the GBW Game Awards 2024 [2022] - STARLIGHT EXPEDITION, Best Gameplay Award at the SGJ Paris 2022 Edition
Level Designer & World Builder
Orbinéa • Freelance
May 2023 - Oct 2023 • 5 mos
YOUTUBE CHANNEL [1] Level design and creation of specific and generic video shots (45s) for all species in Jurassic World Evolution 2. [2] Level design and world building in Unreal Engine 5, using Space Creator Pro. [3] Particle management with Niagara in Unreal Engine 5. [4] Collaboration with Youtube Channel
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henrybro97
Client récurrent

Royaume-Uni
Jiyan did a great job on the environment for my project. The quality of the work is very strong, especially the lighting and overall atmosphere, which really helped bring the scene to life. He was easy to work with, communicated clearly, and was very cooperative when it came to keeping the scope focused...
Réponse du freelance
rocketeerwrites

États-Unis
Working with Jiyan to create the layout map for my game dev progress as been way above the stars of to ask from him. As he not only layout the design he also gave elements points of everything to be located. What wonders. Awesome work.

henrybro97
Client récurrent

Royaume-Uni
Great experience working with Jiyan. Communication was clear throughout and he was very responsive to feedback and changes. He delivered a environment setup and went the extra mile by adding additional elements for visual polish. Even when we ran into some scaling and integration issues, he handled...

george_wall
Client récurrent

Royaume-Uni
Great first impressions from Jiyan and his quick turnaround fast delivery, he is professional and easy to communicate with. I will continue working with him and be my main level designer for this project.
Réponse du freelance

george_wall
Client récurrent

Royaume-Uni
Jiyan has surpassed my expectations again , his level of communication , friendliness and quality has been 10/10. I would recommend him to anyone needing help with their level design. I will undoubtedly continue working with him on my future projects!
Réponse du freelance

