Certaines informations sont présentées en anglais.
À propos de moi
Hello and welcome! I’m a professional 3D artist specializing in character modeling, game assets, accessories, detailed environments.
I use Blender, ZBrush, and Substance Painter to transform concepts and references into polished 3D assets. From realistic and stylized characters to optimized game models, I focus on clean topology, precise details, quality textures, and efficient results.
My goal is to deliver impressive 3D work that fits your project, communicates your vision, and meets standard.... Plus d’infos