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À propos de moi
I am a highly skilled Unreal Engine expert and MetaHuman creator with over 7 years of hands-on experience in real-time 3D production, digital human development, and advanced cloth simulation.
I specialize in creating high-fidelity MetaHumans, realistic character pipelines, and dynamic cloth systems using Unreal Engine.
Over the years, I have worked extensively within the Epic Games ecosystem, contributing to projects that demand precision, performance, and visual excellence. My expertise spans across character design, material creation, lighting, optimization, and interactive experiences.... Plus d’infos