I will create 2d pixel art animation and retro game assets for rpg game


À propos de ce service
I make game-ready graphics for indie developers, RPG game creators, and studio teams. If you are building a top-down RPG game, a 2D side-scroller, or need retro game assets, I handle everything from initial sketches to finished assets you can drop straight into your game.
I create clean pixel character designs, fluid character animation frame-by-frame, and 2D sprite sheet files. I also accept discrete requests for NSFW pixel art and smooth NSFW animation assets.
What I Can Make For You:
- Custom pixel art character sprites (Main heroes, enemies, bosses, NPCs)
- Character animation sequences (Idle, walk, attack, jump, cast, death cycles)
- Production-ready 2D sprite sheet setups for Unity, Godot, or GameMaker
- Retro game assets, environmental props, UI icons, and pixel game art
- Detailed NSFW pixel art and NSFW animation frames built to your specs
How I Work:
Clean Grid Layouts: Every sprite is drawn to exact pixel grids so your rendering stays crisp.
Ready to Import: You get PNG sprite sheets, sliced frames, and preview GIFs.
Clear Specs: I pay close attention to frame counts and color palettes.
Send me a message with your character ideas or reference pictures to get started!
Préférence du type de livraison
Veuillez informer le freelance de toute préférence ou préoccupation concernant l'utilisation d'outils d'IA dans la réalisation et/ou la livraison de votre commande.
Découvrez Joseph Temitope
PIXEL ARTIST STEAM CAPSULE BANNER ARTIST
- DeRoyaume-Uni
- Membre depuisjuin 2026
- Temps de réponse moy.1 heure
Langues
Anglais, Yoruba, Allemand, Français
Mon portfolio
FAQ
What grid sizes do you draw in?
I work in 16x16, 32x32, 64x64, 128x128, or any custom canvas size your engine needs for clean pixel game art.
Do you take custom NSFW pixel art and NSFW animation orders?
Yes, I handle discreet NSFW pixel art requests. Send me a quick message with your ideas or reference pictures before placing an order.
What file formats will I get with my 2D sprite sheet?
You get transparent PNG sprite sheets, individual frame exports, and animated GIF previews ready to import into Unity, Godot, or GameMaker.
How do you handle animation frame counts?
Basic actions like walk or idle loops usually take 4 to 8 frames, while complex combat moves take more. We will set the exact count before starting.

