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À propos de moi
3D artist based in Quebec, Canada with 6 years of experience in games and animations, I am currently completing a degree in 3D production.
Proficient in industry-standard tools including Blender, 3ds Max, Maya, and ZBrush for modeling and sculpting, alongside the Adobe Creative Suite, Photoshop, Substance Painter, After Effects and Illustrator, for texturing, rendering, and post-production.... Plus d’infos