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À propos de moi
I create game-ready 3D assets and environments for Roblox, Unity and Unreal Engine projects. My work covers Roblox UGC, accessories, hair, avatar items, 3D modeling, PSX style environments, low poly assets, game maps, level design, props, buildings and terrain. I handle modeling, UV mapping, texturing, lighting, optimization and engine-ready setup. From custom Roblox assets to retro PSX environments and complete game scenes, I focus on clean topology, optimized performance, accurate details and visuals that match your game’s style and direction.... Plus d’infos