3D Environment Artist, Game World and Level Design, Unity, UE5
Canada
Anglais, Espagnol, Français, Allemand
Certaines informations sont présentées en anglais.
À propos de moi
Strategy games first pulled me in. Long before I touched a 3D tool, I was studying city builders and 4X maps, working out why certain layouts and terrain choices made a settlement or battlefield feel right. That curiosity turned into a career: I build game environments end to end, from blockout to fully textured, engine ready scenes.
5 years building 3D environments across styles and genres, stylized to realistic, fantasy to sci-fi to modern. Full pipeline: Maya/Blender modeling, ZBrush sculpting, Substance Painter/Designer texturing, delivered ready to drop into Unity or Unreal Engine 5.... Plus d’infos