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3D Creature Modeling, Sculpting, Texturing, Rigging for Game Ready Assets
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Freelance 3D Creature & Game Artist
Unity • Freelance
Jul 2026 - Present • 2 mos
I work as a freelance 3D Artist creating creature models and game-ready assets for games, animation, cinematics and digital projects. My work covers creature modeling, digital sculpting, retopology, UV mapping, texturing, materials, optimization and rigging. I create realistic and stylized dragons, monsters, dinosaurs, fantasy beasts, mythical creatures and original designs. I focus on clean topology, detailed modeling and production-ready assets that can be adapted for Unreal Engine, Unity, animation and other 3D workflows.