Certaines informations sont présentées en anglais.
À propos de moi
I am a artist specializing in realistic character modeling for games, animation, films, and digital projects. With a strong background in sculpting, texturing, and rendering, I create lifelike characters that capture both detail and personality. My workflow ensures clean topology, optimized models, and industry-standard practices to deliver high-quality assets ready for rigging and animation.
What I Offer:
Realistic character design & sculpting
High/low poly modeling with proper topology
PBR texturing & UV unwrapping
Rendering for cinematic and game-ready asset
Let's Start Now!!!!... Plus d’infos