
Kenneth
3D Character Artist,Stylized, Game Ready and 3D Printing Models
Compétences

Voir mes services


Expérience professionnelle
Fiverr
Indépendant • 5 mos
3D Character Modeler and Game Artist
Aug 2026 - Present • 1 mo
I create custom 3D characters for games, animation, collectibles, and digital projects. My work involves transforming concepts and references into detailed stylized and game-ready models, including character sculpting, retopology, UV mapping, texturing, lighting, rigging, and rendering. I also create optimized low-poly characters and prepare models in formats suitable for different production workflows. I focus on clean topology, strong visual appeal, accurate proportions, and well-organized deliverables that help clients move smoothly from concept to finished 3D asset.
3D Character Artist
Jul 2026 - Present • 2 mos
I create custom 3D characters for games, animation, 3D printing, collectibles, and creative projects. My work includes character modeling, digital sculpting, low-poly optimization, texturing, rigging, rendering, and print-ready preparation. I work from concept art, sketches, and reference images to create detailed and functional 3D assets tailored to each project's requirements. I also prepare game-ready characters and stylized models for different creative workflows, focusing on clean topology, strong visual appeal, accurate details, and reliable file delivery.
3D Character Designer and Sculpting Artist
Jul 2026 - Present • 2 mos
I design and sculpt custom 3D characters for games, animation, 3D printing, collectibles, and digital projects. My work covers realistic and stylized characters, cartoon and chibi designs, mascots, collectible figures, game-ready models, digital sculpting, texturing, lighting, rigging, and animation. I transform concepts, sketches, and references into detailed 3D assets with strong proportions, clean topology, appealing visual design, and project-ready presentation. I also prepare models in suitable formats for digital production and 3D printing, helping clients move from an initial idea to a finished character.