I will do realistic 3d hard surface modeling and game ready props

K
keshavatrish
K
keshavatrish
Keshav Atrish
Certaines informations sont présentées en anglais.

À propos de ce service

Welcome to my professional 3D Game Props and Hard Surface Modeling Gig!

​Looking for high-quality, production-ready 3D assets for your game? I specialize in creating high-fidelity 3D weapons, military equipment, and realistic hard-surface props optimized perfectly for modern game engines.

What I Offer:

  • ​AAA-Quality Hard Surface Modeling (Weapons, Tools, Sci-Fi/Military Gear)
  • ​Game-Ready Prop Creation with Optimized Topology (Low-Poly/High-Poly Workflow)
  • ​Clean UV Unwrapping, Maximum Texel Density & Flawless Mesh Map Baking
  • ​Highly Detailed Realistic PBR Texturing (Wear, Tear, Dirt, Rust, and Metal/Wood/Plastic Material Definition)

My Professional Technical Toolkit:

  • Modeling : Autodesk Maya
  • Sculpting: ZBrush (For fine details and scratches)
  • Baking: Marmoset Toolbag (Clean normal maps)
  • Texturing: Substance Painter (2K/4K PBR Textures)

Why Choose Me?

  • Industry Standard Pipeline: I ensure clean wireframes and optimized polycount for seamless engine performance.
  • Extreme Attention to Detail: Accurate proportions and realistic wear.
  • Flexible Deliverables: FBX, OBJ, and clean source files.

Please contact me before placing an order to discuss your project requirements

Préférence du type de livraison

Veuillez informer le freelance de toute préférence ou préoccupation concernant l'utilisation d'outils d'IA dans la réalisation et/ou la livraison de votre commande.

Découvrez Keshav Atrish

Keshav Atrish

3d Prop and HardSurface Artist

  • DeInde
  • Membre depuismai 2026
  • Temps de réponse moy.6 heures
  • Langues

    Anglais, Hindi
I am a professional 3D Artist specializing in realistic hard-surface modeling, high-fidelity weapons, and game-ready props. I follow an industry-standard pipeline (Autodesk Maya, ZBrush, Plasticity, Substance Painter, and Marmoset Toolbag) to deliver high-quality assets with optimized topology, clean UV unwrapping, flawless map baking, and realistic PBR texturing. Whether you need assets for AAA or Indie game titles, I ensure performance-ready models that drop seamlessly into your game engine. Let's collaborate and bring your vision to life!