Certaines informations sont présentées en anglais.
À propos de moi
I’m a 3D artist with a good foundation in creating detailed, game-ready assets. I work hands on with industry standard tools to sculpt, model and texture characters and props, always balancing visual quality with performance. I follow industry standard production pipelines, approaching every project thoughtfully and will help the clients shape their ideas, communicating clearly throughout the process and refining details until the result feels believable, polished and intentional.... Plus d’infos