Game Systems Developer Roblox, Minecraft, Unity, Unreal
Italie
Anglais, Italien, Allemand
Certaines informations sont présentées en anglais.
À propos de moi
I build and optimize game systems for Roblox, Minecraft, Unity and Unreal projects. My work covers Luau scripting, gameplay mechanics, secure data saving, UI integration, monetization, performance fixes, Minecraft modpacks, Forge/Fabric/NeoForge migrations, bug fixing, multiplayer features and prototype rescue. I focus on clean architecture, version control, testing and documented handoff so your project is stable, maintainable and ready to scale. Send your game version, current project state and target outcome, and I’ll help define the right scope.... Plus d’infos