Certaines informations sont présentées en anglais.
À propos de moi
Hi! I’m a 3D Artist specializing in Hard Surface and Game Asset creation. I craft high-quality, optimized models for games and visualization.
What I offer:
Hard Surface Modeling (Weapons, Tools, Props)
Low-Poly & High-Poly Workflow
Clean Topology & UV Unwrapping
PBR Texturing & Realistic Materials
I focus on delivering clean, engine-ready assets in Blender. Whether it's a cinematic prop or a mobile game asset, I ensure top quality. Let’s bring your project to life!... Plus d’infos