
Layla
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Expérience professionnelle
Senior Environment Artist & World Builder
Unity • Freelance
Feb 2026 - Mar 2026 • 1 mo
Specialized in designing high-fidelity, performance-optimized environments for PC and Console titles using Unreal Engine 5. I led the creative direction for large-scale maps, focusing on modular asset workflows, advanced PBR material creation, and cinematic lighting setups using Lumen. My work involved creating detailed foliage systems and atmospheric post-processing to drive player immersion. I successfully reduced GPU overhead by 25% through meticulous mesh optimization and custom LOD systems while maintaining a "triple-A" visual standard. From initial greyboxing to the final beauty pass, I ensured every environment told a story and aligned with the project's artistic vision.