l
lison_studios

Francis.L

@lison_studios

Unreal Engine Developer Gameplay Systems and 3D Game Assets

Belgique
Anglais, Néerlandais
Certaines informations sont présentées en anglais.
À propos de moi
I'm an indie game developer specializing in Unreal Engine 5, Blueprint programming and custom gameplay systems. Through making my own game, Roots of Ruin, I've built a wide range of gameplay systems, including grid mechanics, tower placement, enemy navigation, wave spawning, resource management and combat mechanics. I also create stylized, game-ready 3D assets, particularly medieval and fantasy buildings and props. My work includes assets published on Fab. I focus on building practical systems that work in real game projects. I aim to deliver reliable work tailored to your project's needs.... Plus d’infos

Compétences

l
lison_studios
Francis.L
hors ligne • 

Voir mes services

Prototypage
I will develop custom unreal engine gameplay systems
Accessoires et objets
I will create stylized 3d models and gameready environment assets

Portfolio