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À propos de moi
3D Generalist Game Artist
- Props | Characters | Enviroment
- 3D Animation in Maya
- 3D Rigging in Maya.
I’m a 3D Generalist Game Artist specialized in creating props, characters, and stylized environments. I work with Maya for modeling, animation, and intermediate rigging (including facial rigs), delivering clean, optimized, and game-ready assets. I focus on quality, efficiency, and clear communication to bring ideas to life and achieve the best possible results.
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