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À propos de moi
I am a 3D Artist specializing in creating high-quality game assets, props, and custom Roblox UGC items. With a strong background in Graphic Design, I combine creativity and technical skills to bring unique virtual items and environments to life. I have hands-on experience in modeling, sculpting, and texturing using tools like Blender, ZBrush, and Photoshop. I am passionate about game development and focused on delivering optimized, engine-ready assets that enhance the player experience.... Plus d’infos