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À propos de moi
HEY
I’m a 3D artist specializing in creating custom futuristic cars and game-ready vehicles for Unity, Unreal Engine, CGI, and real-time projects. I can handle the complete process from 3D modeling and UV mapping to PBR texturing, rigging, and vehicle animation.
Whether you need a sci-fi car, racing vehicle, concept car, military vehicle, or a completely custom design, I focus on clean topology, optimized assets, detailed materials, and smooth animations.
My goal is to deliver high-quality 3D vehicles that match your vision and are ready for your project. Send me your concept, reference.... Plus d’infos