m
maibryanca

Thomas

@maibryanca

Graphic Designer Synthwave Stream Overlays Vtuber Assets

États-Unis
Anglais
Certaines informations sont présentées en anglais.
À propos de moi
Welcome! I am a multi-disciplinary developer and digital artist specializing in rapid game development and vibrant retro aesthetics. My areas of expertise include: • Godot Engine Development: Building fast, clean, and optimized 2D/3D game prototypes and mechanics using robust GDScript. • Synthwave & Retro Graphics: Designing custom stream overlays, neon layouts, and unique assets tailored for VTubers and creators. I deliver clean code, exceptional visuals, and fast turnaround times. Let's collaborate message me to get started! ... Plus d’infos

Compétences

m
maibryanca
Thomas
hors ligne • 
Temps de réponse moyen de 1 heure

Voir mes services

Graphisme pour streamers
I will design a retro synthwave stream overlay or vtuber asset pack
Graphisme pour streamers
I will design custom synthwave vtuber assets and retro stream props

Expérience professionnelle

Streams_Tech Ltd

Freelance Stream Overlay & Asset Designer

Streams Tech Ltd • Freelance

Sep 2026 - Present0 mos

Designed custom visual assets, modular stream overlays, and specialized props for over 50+ independent live streamers and VTubers across Twitch and YouTube. Specialized in creating high resolution, transparent digital assets optimized for seamless tracking in VTube Studio and OBS. Maintained a 100% client satisfaction rate by ensuring all assets balanced high-impact aesthetics with strict technical optimization.

Retro_Game Remix

Senior Digital Artist & UI Designer

Retro Game Remix • Freelance

Sep 2026 - Present0 mos

Designed premium, high-energy visual assets tailored for streamers, VTubers, and content creators. Specialized in creating custom synthwave stream overlays, neon-infused motion graphics, branding kits, and retro-themed channel props. Delivered high-converting graphics optimized across major streaming platforms.

gamecreator

Lead Game Developer & Programmer

gamecreator • Freelance

Jul 2024 - Present2 yrs 2 mos

Specialized in rapid prototyping and gameplay programming using the Godot Engine and GDScript. Developed modular 2D and 3D game mechanics, core loops, player controllers, and user interface systems for independent creators. Focused on optimizing codebase architecture for scalable, bug-free game performance.