I will create optimized 3d game props and assets in blender

M
maja_harris
M
maja_harris
Maja
Certaines informations sont présentées en anglais.

À propos de ce service

Welcome! If you need high-quality, game-ready 3D props for your indie game, modding project, or virtual world, I will model and texture them cleanly in Blender.


I build highly optimized assets with clean topology, efficient UV unwrapping, and engine-ready configurations for Unity, Unreal Engine, or Godot.


How I Work (Strictly Asynchronous):

To ensure maximum asset turnaround speed, I communicate exclusively via written briefs, reference mood boards, and text messages on Fiverr. No video calls required. Simply share your concept art or description, and I will execute it quietly and precisely.


What I Deliver:

- Clean topology (Low-poly optimization with smart edge loops)

- High-quality Texturing (Stylized hand-painted or realistic PBR maps)

- Flawless UV unwrapping with maximized texel density

- Standardized game industry exports: .FBX, .OBJ, and the native .blend source files


Let's populate your game world. Please drop your concept sketches or text descriptions in my inbox before ordering!

Préférence du type de livraison

Veuillez informer le freelance de toute préférence ou préoccupation concernant l'utilisation d'outils d'IA dans la réalisation et/ou la livraison de votre commande.

Découvrez Maja

Maja
  • DeAustralie
  • Membre depuisoct. 2025
  • Langues

    Anglais, Suédois
Hey, I’m Maja, A coder who actually cares if your stuff works right. I can help with websites, Python scripts, debugging, small apps, or anything that just refuses to run. I keep things clean, fast, and easy to understand, no overcomplicated tech talk. You tell me what you need. I’ll make it happen.

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