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Unity Developer, Generalist
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Lead Game Design and programmer
Big Bench Games • Indépendant
Apr 2019 - Present • 7 yrs 1 mo
6 years Unity development experience; released 2 games, with a third set for April 2026 Designed and implemented gameplay systems, physics, and mechanics Advanced C# programming for scalable, maintainable projects 3D modeling, UV unwrapping, PBR texturing, and creating VFX to enhance visuals and feedback Debugging and optimization across multiple projects Version control using Git; collaborative workflows with Trello, HackandPlan Worked in small teams, taking on multiple roles to deliver complete projects efficiently