Je serai votre développeur Godot


Level 1
À propos de ce service
Traduction automatique
Je suis un développeur ayant de l'expérience dans l'industrie du jeu et qui travaille avec le moteur de jeu Godot depuis quelques années maintenant. Je peux créer des actifs, des niveaux de conception et des programmes en GDScript et C#. J'ai également créé le système Cyclops Level Builder qui devient rapidement populaire dans la communauté Godot.
Découvrez Mark M
Level 1
- DeCanada
- Membre depuismai 2019
- Temps de réponse moy.1 heure
- Dernière commande1 mois
Langues
Anglais
Traduction automatique
38 avis concernant ce service
| (33) | ||
| (5) | ||
| (0) | ||
| (0) | ||
| (0) |
Détails de la notation
- Niveau de communication avec le freelance
- Qualité de la livraison
- Valeur de la livraison
Trier par
E emirogoossen

Pays-Bas
Mark really went above and beyond here. I gave him some animations from a previous order and unfortunately they weren't compatible for Godot, so he went an made a model and animations from scratch. As another client of his said "god bless him y'all". I'll be back for another order for sure.
1 000 $US-1 500 $US
Prix
13 jours
Durée
Utile?T tkturbo
Client récurrent

États-Unis
Patient as the sky. Very knowledgeable, willing to admit limits and strengths of skill.
50 $US-100 $US
Prix
3 jours
Durée
Utile?G gis_sustainable
Client récurrent

États-Unis
I needed help designing and developing a complex terrestrial lidar and mini-map system for a 3D game. Turns out, Mark was the right dev for the job. His code is incredibly clean and easy to understand. I provided a document describing the functionality I needed. Mark went above and beyond in meeting...
2 000 $US-3 000 $US
Prix
5 semaines
Durée
Utile?J 
josejuegosindie
Client récurrent

Mexique
Mark is awesome! thats the most complex feature in my videogame and mark are doing an Excel work!
600 $US-800 $US
Prix
4 semaines
Durée
Utile?G gis_sustainable
Client récurrent

États-Unis
I requested a niche set of gameplay mechanics for a prototype. Mark exceeded my expectations. He provided a Godot project that was well organized and extremely easy to understand. His coding included type safety for all variables, which is much appreciated. The game demo he delivered will be integrated...
400 $US-600 $US
Prix
12 jours
Durée
Utile?
38 avis concernant ce service
| (33) | ||
| (5) | ||
| (0) | ||
| (0) | ||
| (0) |
Détails de la notation
- Niveau de communication avec le freelance
- Qualité de la livraison
- Valeur de la livraison
Trier par
E emirogoossen

Pays-Bas
Mark really went above and beyond here. I gave him some animations from a previous order and unfortunately they weren't compatible for Godot, so he went an made a model and animations from scratch. As another client of his said "god bless him y'all". I'll be back for another order for sure.
1 000 $US-1 500 $US
Prix
13 jours
Durée
Utile?T tkturbo
Client récurrent

États-Unis
Patient as the sky. Very knowledgeable, willing to admit limits and strengths of skill.
50 $US-100 $US
Prix
3 jours
Durée
Utile?G gis_sustainable
Client récurrent

États-Unis
I needed help designing and developing a complex terrestrial lidar and mini-map system for a 3D game. Turns out, Mark was the right dev for the job. His code is incredibly clean and easy to understand. I provided a document describing the functionality I needed. Mark went above and beyond in meeting...
2 000 $US-3 000 $US
Prix
5 semaines
Durée
Utile?J 
josejuegosindie
Client récurrent

Mexique
Mark is awesome! thats the most complex feature in my videogame and mark are doing an Excel work!
600 $US-800 $US
Prix
4 semaines
Durée
Utile?G gis_sustainable
Client récurrent

États-Unis
I requested a niche set of gameplay mechanics for a prototype. Mark exceeded my expectations. He provided a Godot project that was well organized and extremely easy to understand. His coding included type safety for all variables, which is much appreciated. The game demo he delivered will be integrated...
400 $US-600 $US
Prix
12 jours
Durée
Utile?
