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marthakissell

Martha Kissell

@marthakissell

Modelling Expert

États-Unis
Anglais, Espagnol, Français, Allemand, Italien
Certaines informations sont présentées en anglais.
À propos de moi
Martha Kissell is a professional character modelling artist specializing in creating detailed, realistic and stylized 3D characters that bring your ideas to life. I work with game studios, animation teams, and creative brands to transform concepts into high-quality, production-ready models. You get lifelike detail, optimized topology, and visually compelling characters that elevate your project and engage your audience. Let’s collaborate to create your next standout character. message me to discuss your project today.... Plus d’infos

Compétences

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marthakissell
Martha Kissell
hors ligne • 
Temps de réponse moyen de 1 heure

Voir mes services

Modélisation de personnage 3D
I will create stylized low poly 3d characters, game assets, rigging and animation
Modélisation de personnage 3D
I will create stylized 3d character modeling, rigging and game ready characters

Expérience professionnelle

Art_Marketeer

Character Modeler

Art Marketeer

Jun 2022 - Present4 yrs

I specialize in creating high-quality 3D character models for games, animation, and digital media. My work focuses on realistic and stylized character design, optimized topology, and production-ready assets tailored to client needs. I collaborate with game developers, animation studios, and creative brands to turn concepts into visually compelling characters that enhance storytelling and user engagement. I have delivered multiple character assets from concept to final render, ensuring clean UV mapping, efficient rigging compatibility, and attention to anatomical accuracy. My goal is to consistently produce characters that meet both artistic vision and technical standards while improving project efficiency and visual impact.

STUDIO_IO

3D Character Modeling Specialist

STUDIO IO

Sep 2019 - May 20222 yrs 8 mos

I create high-quality 3D character models tailored for games, animation, and digital storytelling. My work covers the full character pipeline including sculpting, retopology, UV mapping, texturing, and preparing models for rigging. I help clients bring their concepts to life with visually appealing, production-ready characters that balance creativity with technical precision.