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À propos de moi
Hi, I'm Masser, a professional 3D artist with over 5 years of experience delivering industry-standard models. My specialized expertise lies in ultimate stylistic adaptability—flawlessly shifting from hyper-realism for Unreal Engine to vibrant stylized assets for Unity. I specialize in advanced ZBrush sculpting, clean game-ready retopology, and production-grade PBR texturing. Whether you need cinema-quality characters, optimized assets, or watertight 3D prints, I bring proven technical mastery to every pipeline.... Plus d’infos