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À propos de moi
Hi, I'm Mete, a dedicated 3D modeler focused on hard-surface design and game assets.
I use Blender for clean, accurate modeling and Substance Painter for detailed texturing. I enjoy creating realistic, stylized, and low-poly props, vehicle components, environments, and optimized 3D models. Feel free to contact me to discuss your project details before placing an order.... Plus d’infos