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À propos de moi
Looking for a 3D environment that feels alive, immersive and ready for gameplay?
I’m a skilled Environment Artist focused on creating detailed, optimized and visually compelling worlds for games and cinematic projects. I work on terrain, level design, lighting, interiors, exteriors, forests, cities, fantasy locations, sci-fi worlds and custom maps. Using Unreal Engine, Unity, Blender and Roblox Studio, I combine strong visual composition with performance-friendly design.
My goal is to transform your ideas into polished environments that improve gameplay, atmosphere and storytelling.... Plus d’infos