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À propos de moi
Hello,
Highly skilled character modeler with expertise in creating detailed, realistic 3D characters for film, television, and video games. Proficient in a range of software including Maya, Blender, and ZBrush. Strong understanding of anatomy, texture, and shading techniques to bring characters to life. Proven ability to work collaboratively with directors, producers, and other artists to deliver high-quality models that meet project requirements. Passionate about staying up-to-date with industry trends and advancements to continuously improve skills and deliver exceptional results."
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