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À propos de moi
I build process-driven 3D visualization for recycling, waste handling, manufacturing, and engineering applications. Using Blender, 3ds Max, Cinema 4D, SolidWorks, AutoCAD, and Unreal Engine, I translate PFDs, GA drawings, CAD assemblies, equipment layouts, and process sequences into technically legible animation. My focus is material flow, machine interaction, plant topology, equipment operation, and process logic from feedstock intake and sorting through shredding, conveying, separation, processing, and finished output. Built for OEMs, EPCs, plant developers and industrial manufacturers.... Plus d’infos