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À propos de moi
Hello there,
I excel in crafting highly detailed and lifelike character models. My proficiency encompasses the entire pipeline, from initial concept art and sculpting to texturing, rigging, and final rendering. I am skilled in using top-tier software including Unity, ZBrush, Blender, and Substance Painter, ensuring each model is meticulously designed with precise attention to anatomy, texture, and form.
Thanks.
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