I will create game ready hard surface weapons for you

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M
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Adrian C
Certaines informations sont présentées en anglais.

À propos de ce service

PLEASE CONTACT ME BEFORE ORDERING


I create 3d weapons and model your requests for a game ready standard, you can expect my typical workflow to follow this standard structure:


Blockout -> Highpoly -> Lowpoly -> Unwrap -> Bake -> Texture


My weapons will be optimized to the fullest extent, but if you have questions, then I am happy to expand on this.


What will I do for you?


  • A high quality final deliverable for you.
  • Well optimized model with topology consistent for game art.
  • Texture sets that are apropriate for the prop - ranging from 4k to 256.
  • Renders at your request
  • Timely and consistent communication and updates


What will I not do?


I will not be doing any actual implementation into your game, nor will I be coding anything. I will also not be creating any characters or animations.

I have over 5 years of experience working with game assets and the 3D pipeline, for any environment / Prop / Weapon workflow, I do NOT have experience making characters for games.


I will be creating the models at your request, and would like for you to contact me so we both know what to expect from my services, and what aproach would be the best!


I am excited to work with you!

Préférence du type de livraison

Veuillez informer le freelance de toute préférence ou préoccupation concernant l'utilisation d'outils d'IA dans la réalisation et/ou la livraison de votre commande.

Découvrez Adrian C

Adrian C

Hard Surface Game Artist

  • DeRoyaume-Uni
  • Membre depuisoct. 2019
  • Langues

    Anglais
I am a graduate hard surface artist from Staffordhire University, specialized in creation of game assets ranging from stylized foods to realistic hard surface weapons

Mon portfolio

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