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Mishazawa
@mishazawa
Technical artist, Software Engineer
Ukraine
Anglais, Ukrainien
À propos de moi
I’m a tech artist and developer. My primary tool is Houdini, so I default to a procedural approach to problem-solving.
I like having my hands in multiple domains—from gameplay logic and rigging to shaders and lighting—and finding ways to mix them.
Compétences

Mishazawa
hors ligne •
Temps de réponse moyen de 17 heures
Voir mes services

Accessoires et objets
I will do procedural design in houdini fx

Consultation
I will make shaders for unity shadergraph, webgl glsl, threejs
8 Avis
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Détails de la notation
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- Valeur de la livraison
1 à 5 avis sur 8
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Les plus pertinents
ivankrcmar_

Croatie
Collaboration en cours
Great work, super fast and exceptional quality and attention to details. I would recommend, and will be back for more. Cheers
Utile?

palomajimnez

Espagne
Collaboration en cours
Amazing as always. I wish I could work with him full time.
Utile?

palomajimnez

Espagne
Collaboration en cours
Excellent job as always. Perfect communication. Thank you!
Utile?

palomajimnez

Espagne
Collaboration en cours
Amazing, I hope I can work with him again. Thank you Misha!
Utile?
samantha_sweeth

États-Unis
Very helpful, worked through multiple iterations and immediately understood the kind of tool i was asking for.
Utile?
