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À propos de moi
I create game-ready 3D environments and characters, fast. Using my own procedural pipeline built on Blender, I deliver natural maps with real terrain, rivers, lakes, walkable paths and thousands of placed trees and rocks, plus custom 3D characters and creatures. Roblox Studio maps are ready to drop in and build themselves; other projects get clean FBX/GLB files. Every model has a commercial license, documented in every delivery. Small maps in 24 hours, quick revisions in minutes. Message me with your idea!... Plus d’infos