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À propos de moi
Hi! I am a 3D artist with strong skills in 3D modeling, texturing, rigging, animation, lighting, and rendering. I create high-quality 3D assets, characters, and environments for games, films, and product visualization. My goal is to bring your ideas to life with creativity and detail.
I have great experience with industry-standard software like Autodesk Maya, ZBrush, Adobe Substance Painter, Marvelous Designer, V-Ray, KeyShot, and Adobe Premiere Pro. I always focus on clean topology, realistic textures, and smooth animations.
Let’s work together to create something amazing!... Plus d’infos